Where value can be a string, number, object, array or a literal ( true, false In JSON, an object is made of key/value pairs. Level a material definition is composed of 3 different blocks that use the JSONĪ minimum viable material definition must contain a material block and aįragment block. The material definition format is a format loosely based on Shader code (fragment shader, optionally vertex shader).Page describes the structure and format of ( *.mat) material definitionĪ material definition is a text file that describes all the information required Material definition A text file that describes all the information required by a material. Influence on the way lighting is computed and therefore on the appearance ofĪ surface. Material model Also called shading model or lighting model, the material model defines Raster state (blending mode, backface culling, etc.).Set of use-controllable named parameters.To completelyĭescribe and render a surface, a material provides the following Core concepts Material A material defines the visual appearance of a surface. The way their assets look can create their own material definitions ( *.matįiles) and apply them to their assets by specifying the sourceĪttribute in the asset definition. sfm) to make it easy forĭevelopers to get great looking results. Sceneform provides default material definitions (.
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